viernes, 29 de marzo de 2019

11 Best Highest Paying URL Shortener Sites to Earn Money Online 2019

  1. BIT-URL

    It is a new URL shortener website.Its CPM rate is good.You can sign up for free and shorten your URL and that shortener URL can be paste on your websites, blogs or social media networking sites.bit-url.com pays $8.10 for 1000 views.
    You can withdraw your amount when it reaches $3.bit-url.com offers 20% commission for your referral link.Payment methods are PayPal, Payza, Payeer, and Flexy etc.
    • The payout for 1000 views-$8.10
    • Minimum payout-$3
    • Referral commission-20%
    • Payment methods- Paypal, Payza, and Payeer
    • Payment time-daily

  2. Cut-win

    Cut-win is a new URL shortener website.It is paying at the time and you can trust it.You just have to sign up for an account and then you can shorten your URL and put that URL anywhere.You can paste it into your site, blog or even social media networking sites.It pays high CPM rate.
    You can earn $10 for 1000 views.You can earn 22% commission through the referral system.The most important thing is that you can withdraw your amount when it reaches $1.
    • The payout for 1000 views-$10
    • Minimum payout-$1
    • Referral commission-22%
    • Payment methods-PayPal, Payza, Bitcoin, Skrill, Western Union and Moneygram etc.
    • Payment time-daily

  3. Clk.sh

    Clk.sh is a newly launched trusted link shortener network, it is a sister site of shrinkearn.com. I like ClkSh because it accepts multiple views from same visitors. If any one searching for Top and best url shortener service then i recommend this url shortener to our users. Clk.sh accepts advertisers and publishers from all over the world. It offers an opportunity to all its publishers to earn money and advertisers will get their targeted audience for cheapest rate. While writing ClkSh was offering up to $8 per 1000 visits and its minimum cpm rate is $1.4. Like Shrinkearn, Shorte.st url shorteners Clk.sh also offers some best features to all its users, including Good customer support, multiple views counting, decent cpm rates, good referral rate, multiple tools, quick payments etc. ClkSh offers 30% referral commission to its publishers. It uses 6 payment methods to all its users.
    • Payout for 1000 Views: Upto $8
    • Minimum Withdrawal: $5
    • Referral Commission: 30%
    • Payment Methods: PayPal, Payza, Skrill etc.
    • Payment Time: Daily

  4. Linkbucks

    Linkbucks is another best and one of the most popular sites for shortening URLs and earning money. It boasts of high Google Page Rank as well as very high Alexa rankings. Linkbucks is paying $0.5 to $7 per 1000 views, and it depends on country to country.
    The minimum payout is $10, and payment method is PayPal. It also provides the opportunity of referral earnings wherein you can earn 20% commission for a lifetime. Linkbucks runs advertising programs as well.
    • The payout for 1000 views-$3-9
    • Minimum payout-$10
    • Referral commission-20%
    • Payment options-PayPal,Payza,and Payoneer
    • Payment-on the daily basis

  5. Adf.ly

    Adf.ly is the oldest and one of the most trusted URL Shortener Service for making money by shrinking your links. Adf.ly provides you an opportunity to earn up to $5 per 1000 views. However, the earnings depend upon the demographics of users who go on to click the shortened link by Adf.ly.
    It offers a very comprehensive reporting system for tracking the performance of your each shortened URL. The minimum payout is kept low, and it is $5. It pays on 10th of every month. You can receive your earnings via PayPal, Payza, or AlertPay. Adf.ly also runs a referral program wherein you can earn a flat 20% commission for each referral for a lifetime.
  6. LINK.TL

    LINK.TL is one of the best and highest URL shortener website.It pays up to $16 for every 1000 views.You just have to sign up for free.You can earn by shortening your long URL into short and you can paste that URL into your website, blogs or social media networking sites, like facebook, twitter, and google plus etc.
    One of the best thing about this site is its referral system.They offer 10% referral commission.You can withdraw your amount when it reaches $5.
    • Payout for 1000 views-$16
    • Minimum payout-$5
    • Referral commission-10%
    • Payout methods-Paypal, Payza, and Skrill
    • Payment time-daily basis

  7. Short.am

    Short.am provides a big opportunity for earning money by shortening links. It is a rapidly growing URL Shortening Service. You simply need to sign up and start shrinking links. You can share the shortened links across the web, on your webpage, Twitter, Facebook, and more. Short.am provides detailed statistics and easy-to-use API.
    It even provides add-ons and plugins so that you can monetize your WordPress site. The minimum payout is $5 before you will be paid. It pays users via PayPal or Payoneer. It has the best market payout rates, offering unparalleled revenue. Short.am also run a referral program wherein you can earn 20% extra commission for life.
  8. Ouo.io

    Ouo.io is one of the fastest growing URL Shortener Service. Its pretty domain name is helpful in generating more clicks than other URL Shortener Services, and so you get a good opportunity for earning more money out of your shortened link. Ouo.io comes with several advanced features as well as customization options.
    With Ouo.io you can earn up to $8 per 1000 views. It also counts multiple views from same IP or person. With Ouo.io is becomes easy to earn money using its URL Shortener Service. The minimum payout is $5. Your earnings are automatically credited to your PayPal or Payoneer account on 1st or 15th of the month.
    • Payout for every 1000 views-$5
    • Minimum payout-$5
    • Referral commission-20%
    • Payout time-1st and 15th date of the month
    • Payout options-PayPal and Payza

  9. Short.pe

    Short.pe is one of the most trusted sites from our top 30 highest paying URL shorteners.It pays on time.intrusting thing is that same visitor can click on your shorten link multiple times.You can earn by sign up and shorten your long URL.You just have to paste that URL to somewhere.
    You can paste it into your website, blog, or social media networking sites.They offer $5 for every 1000 views.You can also earn 20% referral commission from this site.Their minimum payout amount is only $1.You can withdraw from Paypal, Payza, and Payoneer.
    • The payout for 1000 views-$5
    • Minimum payout-$1
    • Referral commission-20% for lifetime
    • Payment methods-Paypal, Payza, and Payoneer
    • Payment time-on daily basis

  10. CPMlink

    CPMlink is one of the most legit URL shortener sites.You can sign up for free.It works like other shortener sites.You just have to shorten your link and paste that link into the internet.When someone will click on your link.
    You will get some amount of that click.It pays around $5 for every 1000 views.They offer 10% commission as the referral program.You can withdraw your amount when it reaches $5.The payment is then sent to your PayPal, Payza or Skrill account daily after requesting it.
    • The payout for 1000 views-$5
    • Minimum payout-$5
    • Referral commission-10%
    • Payment methods-Paypal, Payza, and Skrill
    • Payment time-daily

  11. Wi.cr

    Wi.cr is also one of the 30 highest paying URL sites.You can earn through shortening links.When someone will click on your link.You will be paid.They offer $7 for 1000 views.Minimum payout is $5.
    You can earn through its referral program.When someone will open the account through your link you will get 10% commission.Payment option is PayPal.
    • Payout for 1000 views-$7
    • Minimum payout-$5
    • Referral commission-10%
    • Payout method-Paypal
    • Payout time-daily

Thinking About Game Design

I found this excellent graph in @joebaxterwebb's site. It's a synthetic and great game design lesson to think before gaming development. You can read the complete article HERE.

Sure I'll use in my game designing classes next semester. =)



Thanks, Joe for this great content.

#GoGamers

Winter 2012 Holiday Bundles: Warmachine

As you may already know, Privateer Press has put out some 25-point holiday bundles for purchase on their online store.  They've been doing this with increased frequency the past couple of years and this time it's good to see that these bundles include warcasters outside of the normal battlegroup boxes (kinda).
It's cute that they're including metal ornaments with the bundles, but I'm sure most people will be glad to have a good starting point for adding another faction.  Also, each bundle includes a mini-copy of the rulebook (40k fans have been calling for this for their game for literally a decade) and the tokens for the faction.  On top of the discount for the models themselves, this is a pretty nice chunk of stuff to receive for free, so keep that in mind with my value rankings.  I will include the tokens in the discount calculation, but there's currently no $-value attached to the mini-rulebook so keep that in mind.  Also, it's worth considering that with the exception of the Retribution and Mercenary sets, each of the deals includes the battlegroup box for the faction, meaning that you do get 2 warcasters out of the deal so you have some options.

Like I've done in the past, I will be reviewing these boxes for their monetary value, power level on the table, and longevity (how good it is for building a force in the future) and instead of giving an objective score, I will instead give them rankings relative to each other.

Read more »

Austrian Dragoons By Doug Mason, And A Bit Of News


I can't help but notice its been 7 weeks since I last posted here, I wish I could say that a lots happened wargames-wise in that time, but I'm afraid thats not the case. I've had little time for games or painting. My output has been insignificant; I've STILL got 4 lancers to finish for that regt, although all the horses are done and the rest are based and finished. On a positive note I am coming up to my annual quiet period in terms of work which is normally  a productive painting period, so lets hope so. 
One thing I did manage was to get Mike Ingham to part with these dragoon figures painted by Doug Mason. I did nothing to them other than touch up the bases, they are the Elite figures. This gives me 2 regts of Dragoons now, plus the 2 hussar regts, and 1 lancer. I have one regt of 36 Chevaux legere (why give Austrian cavalry a French name?) still to paint- this will give 6 regts and a total of 240 cavalry.
There are stiil the Cuiraissiers to consider,but they can wait.
In 2 weeks time I will be heading up to Scarborough for Gerry's birthday bash which he has kindly invited me to. While I'm obviously looking forwards to this, it's also a bit sad as it will be the last time I will get to play 25mm napoleonics up there. Its not been any great secret that ill-health is forcing Mike to shut down the holdiday centre. Gerry is now well underway embarking on his own enormous - and I mean enormous!-10mm project (He already has erected a brand new, purpose-built "bunker" with about the same amount of table space as the current centre!). He is looking to replicate what they had in 25mm in 10mm in a couple of years- should be fascinating, and is going to be upping the figure scale so what was a 36 man btn now has a mental 108 figures. The man is nuts.
Although some figures have been sold, the rest of the collection (which is still massive), including all the buildings and terrain is moving down to the Basingstoke area under the stewardship of Mark Freeth. I spoke to him this morning and he has new premises sorted, and is hoping to put his first game on in February! He said he should have a website up next week. He is going to be doing Napoleonics, plus ACW and Malburian, and has already rebased all the WWII stuff (!) for Flames of War. He has some new ideas and will hopefully breathe a bit of new life into the WHC. I wish him all the best, and am looking forwards to playing there (and its only an hour up the road!).




jueves, 28 de marzo de 2019

TGR Episode - The Year End "Best Of" Show

Well, I'm testing some stuff out, trying desperately to get Twisted Gamer Radio back on the podcasting airwaves. It's been a long ass time, and don't know if I'm truly ready to get back behind the mic.

Don't worry, it's much easier this time around. I've already got all of the equipment. I've got web-hosting duties locked up for pretty cheap. I just need to figure this whole RSS/Blogger integration/iTunes bullshit out.  Here's hoping this all works.

I'll be running some tests over the coming days to make sure things are running smoothly. For now though, I'll start you off with one of my favorite episodes we ever did, just showcasing how stupid, retarded, and weird we are behind a few microphones.

Twisted Gamer Radio - The Year End "Best Of" Show

Analisis De Shantae

Hola a todos. En esta ocasión hablaré del primer título de una serie de juegos que, si bien tienen merecida reputación actualmente, en sus inicios pasó desapercibido.
El título al que hago referencia es: Shantae

Shantae es un videojuego de plataformas creado en el año 2002 por Matt Bozon para el sistema Game Boy Color. Fue producido por WayForward Technologies y distribuido por la compañía Capcom. A pesar de ser un título sólido, no recibió las ventas que merecía, al haber salido un año después del estreno de la Game Boy Advance.
La historia trata de Shantae, una chica mitad genio, quien un día ve como su aldea es atacada por Risky Boots, una pirata que se autoproclama reina de los 7 mares. Risky está buscando materiales para construir una máquina de destrucción, y será deber de Shantae impedirlo, superando las pruebas de las mazmorras donde dichos materiales se encuentran, antes de que Risky los encuentre primero.


Jugabilidad
Para hacer frente a los peligros en su aventura, Shantae puede atacar a sus enemigos usando su cabello como látigo, y aprovechando distintos objetos que se pueden conseguir en las tiendas, que pueden ser pociones para recuperar corazones, objetos que puedes lanzar para dañar a los enemigos, o equipamiento para desbloquear habilidades nuevas, que si bien no es obligatorio tenerlos para llegar al final, pueden resultar útiles.
shantae-game-boy-color-nintendo-3ds_189457
Otra habilidad de Shantae, que además es una de las características principales del título, es que Shantae puede realizar distintas danzas que, según como la realices, le permite transformarse en animales con habilidades propias, como una monita que puede escalar paredes, un elefante que puede derribar ciertos muros, entre otros efectos que irás descubriendo a medida que avanzas en la aventura.
Un pequeño GIF
Durante la aventura, Shantae puede recorrer libremente la isla, pero algunas zonas son inalcanzables hasta conseguir ciertas habilidades. Durante los viajes, también pasarás por algunas aldeas, en las cuales se puede guardar la partida, recuperar corazones, ir a las tiendas y jugar minijuegos para conseguir dinero mas fácilmente.
El título incentiva a la exploración, ya que a lo largo de los escenarios, hay esparcidos diversos coleccionables esperando ser encontrados, como urnas que aumentan el límite de corazones de Shantae, objetos que otorgan un nuevo movimiento a sus transformaciones, unos calamares en las mazmorras, los cuales por cada cuatro que entregues a la madre calamar que hay en  cada pueblo, te enseñará una danza con la cual teletransportarte al mismo, o luciérnagas que solo podrás conseguir por la noche (Ya explico esto último mas adelante).
shantae-spot2
Gráficos
Como podrás notar a primera vista, Shantae presenta unos gráficos bastante trabajados para ser un título de Gameboy Color. Y es que algo interesante de este título, es que al haber salido en los últimos días de vida de la Gameboy Color, se pudo explotar las capacidades técnicas que ofrecía una consola como la Game Boy Color, mostrando gráficos y animaciones que poco y nada tiene que envidiar a la Gameboy Advance, presentando fondos detallados y coloridos, y animaciones muy fluidas y detalladas, especialmente las de Shantae. Cabe mencionar que el juego presenta un ciclo día/noche, por lo que puede anochecer o amanecer a mitad de la partida, siendo en la noche donde los enemigos son mas peligrosos, pero es el único momento donde las luciérnagas son visibles, y por ende, son recolectables para aprender una nueva danza.
Si bien, a nivel gráfico resalta sobre otros juegos de la Game Boy Color, cabe destacar que dicha potencia es posible al limitar los elementos visibles en pantalla para presentar sprites mas grandes y detallados. Esto, considerando que la pantalla de la portátil es pequeña, dificultad el poder anticipar los peligros de los escenarios, por lo que es mas que probable que tu personaje sufra daño por no haber tenido el suficiente tiempo de reacción para esquivar a ese monstruo que salió de la nada. Es más un problema de diseño de niveles que de los gráficos en si, ya que este inconvenientes es común en los escenarios exteriores, al ser muy grandes, pero rara vez ocurre en las mazmorras, las cuales son la mejor parte del título.
Sonido
En el apartado sonoro, nos encontramos con melodías con un toque que nos recuerda al medio oriente, bastante agradables al oído. Sin embargo, algunas melodías se repiten en algunas zonas, haciendo que lleguen a cansar pasado un tiempo. Los efectos de sonido no resaltan de forma especial, probablemente por priorizar la calidad de las melodías ante la de los efectos sonoros. Y ya que tocamos el tema, un problema al intentar explotar el sonido de la Game Boy Color, es que pueden ocurrir errores de sonido en algunas melodías, debido a una alta acumulación de elementos generadores de sonido al mismo tiempo, lo cual ocurre especialmente en las mazmorras.
Conclusión
Shantae es un juego de plataformas que aprovecha las posibilidades de la Game Boy Color para traernos una aventura divertida, con gráficos de lo mas llamativos para una Game Boy Color, que si bien puede frustrar en varias zonas, sigue siendo un título sólido que presenta las bases que harían grandes los siguientes títulos de la chica mitad genio.
Como dato curioso, el juego presenta algunos extras al jugarlo en una Game Boy Advance, como colores mas brillantes, y la posibilidad de conseguir una danza secreta para la mejor transformación de Shantae, la cual no voy a revelar porque es mejor si la descubren por su cuenta.

Twitch Rivals: League Of Legends Showdown - Twitch

Twitch Rivals: League of Legends Showdown

miércoles, 27 de marzo de 2019

Google Mobile Developer Day Is Coming To GDC 2019

Posted by Kacey Fahey, Developer Marketing, Google Play

We're excited to be part of the Game Developers Conference (GDC) 2019 in San Francisco. Join us on Monday, March 18th at the Google Mobile Developer Day, either in person or over live stream, for a full day of sessions covering tools and best practices to help build a successful mobile games business on Google Play. We'll focus on game quality, effective monetization and growth strategies, and how to create, connect, and scale with Google.

This year's sessions are focused on tips and tools to help your mobile game business succeed. Come hear our latest announcements and industry trends, as well as learnings from industry peers. We will hold a more technical session in the second half of the day, where we'll share ways to optimize your mobile game's performance for the best possible player experience.

Also, make sure to visit the Google booth from Wednesday March 20th until Friday March 22nd. Here, you will be able to interact with hands-on demos, attend talks in the theater, and get your questions answered by Google experts. We're bringing a big team and hope to see you there.

Learn more about Google's activities throughout the week of GDC and sign up to stay informed. For those who can't make it in person, join the live stream starting at 10am PST on Monday, March 18th. These events are part of the official Game Developers Conference and require a pass to attend.

Stay up to date

How useful did you find this blog post?

martes, 26 de marzo de 2019

Spam Blog Comments!

For some reason, one of my recent blog posts (not even a good one, really) has garnered quite a lot of attention lately, but not in a good way.

Since 11/22, there have been 301 spam blog comments on that post (and none on any other post)! That's THREE HUNDRED AND ONE spam comments AND COUNTING -- I have no idea when they will let up.

Fortunately (?), I have comment moderation turned on, so these comments aren't actually being published on that post. However, it means I get about 60 emails a day from the system telling me that some robot has left me a comment.

Amusingly, the vast majority of the spam is highly complimentary, telling me how great my post is, how nice my site looks, or how much I seem to know what I'm talking about on the topic. Then every once in a while there's a negative one, telling me they USED to find useful info n my blog, or saying
"Next time I read a blog, Hopefully it does not disappoint me just as much as this one... I actually thought you'd have something interesting to say. All I hear is a bunch of whining about something that you can fix if you weren't too busy looking for attention."
It's easy to tell when a comment is from a robot. They're all completely generic, never referring to any specific content. The formatting is often wonky, with double periods after a sentence, or random line breaks. They use words like "weblog," and they're always posted by "Anonymous." But none of these spam comments have any links to other sites, or advertisements for watches, drugs, or gambling.

I've gotten many spam comments like this before, often in small bursts, and often on old, irrelevant posts. This is the first time I've gotten such a deluge, and all on the same post. To be honest, I don't really understand the goal of these robo-comments. I guess the point is to trick me into whitelisting the sender, who might then lie in wait for a few weeks before suddenly posting more comments with spam links? I recall spambots doing something similar when I ran the Board Game Designers Forum -- they would create an account, lie dormant for 2 or 3 weeks, then suddenly make a handful of spam posts (before promptly getting banned by me).

It sucks that spam is even a thing, really. It sucks to get spam blog comments, spam emails, and even physical spam in the mail. But what sucks the most is the thought that if they're doing it, it must work. The whole point of spam is that you cast a bazillion hooks, and you only need to catch 1 fish to make it worthwhile.

If only the entire population would just not click, then maybe over time the phenomenon would fade away. But with how easy and inexpensive virtual spam is to produce and send, I think we'll be stuck with it forever. Though I do still wonder how physical spam is really worth the actual cost of printing and sending out all of that mail...

TL;DR

If you leave me a legitimate blog comment, please make sure you're logged in, because if it comes from "Anonymous" then it's probably going straight into the spam bin with the hundreds of other robo-comments!

First Impressions For January

I've been branching out into a few more games over the past month or so.  Games which I haven't had the opportunity to work on a full review for, and may not for some time.  But I really wanted to say something about them, so here are my first impressions.  I'm expecting to have a full review again next week, and am aspiring to an every other week schedule on full reviews this year.

Red Winter


I got this wargame mostly because of it's solitaire potential.  What I found was a game that easily ranks up there with No Retreat in terms of simplicity, and relatively reduced counter clutter.  It is a far more deterministic game however, with slightly less of a resource management aspect.  It is tactical after all.

Read more »

Gni Youtube Innovation Funding: Supporting 87 News Organizations In 23 Countries To Build Video Capabilities And Innovate With New Formats

In July, as part of the Google News Initiative (GNI), we announced innovation funding to help newsrooms and publishers strengthen their online video capabilities and experiment with new formats for video journalism. Hundreds of organizations submitted proposals through an open application process and today we're sharing the 87 recipients.

Hailing from 23 countries around the world, they represent a diverse array of broadcasters, traditional and digital publishers, local media, agencies and creators, but all share a commitment to quality journalism and a spirit of innovation.




Many of these projects are focused on expanding newsroom video operations and trying out new ways of reporting news through video  from reaching younger audiences online to exploring live and fact-checking formats. Other projects look at the sustainability of news organizations, including work on new business models and programs to support a healthy news ecosystem. Here's a sample of some of the projects funded:


  • Advance Local (United States): U.S. publisher Advance Local will build out a new format for local news storytelling, enabling them to connect more deeply with their communities across the country. They will start in Michigan, where MLive Media Group (Mlive.com) will connect directly with its viewers, providing avenues for action on topics of important local interest, giving viewers the information they need to have their voice heard on issues of the day.
  • The Economist (United Kingdom): British publisher The Economist will strengthen its video production facilities and expertise, enabling it to launch a weekly video format that will explore the true story behind trending news topics. Through live streaming and audience engagement tools, viewers will be able to interact with the story along with the producers, their processes and sources. The new format aims to give viewers the tools to spot misinformation, analyze news sources and join the conversation.
  • HugoDécrypte (France): A top French news creator, HugoDécrypte will staff and train a production team to create a studio-based live news show. The show will form an on-screen meeting place for HugoDécrypte's YouTube community to learn about and debate the key news issues of the day. It will consist of regular segments including news bulletins, fact-checking and interviews with well-known political figures and subject matter experts.
  • La Nación (Argentina): One of Argentina's leading newspapers, La Nación will enhance their video operations at large. In business since 1870, La Nación has a rich history in print journalism, which they are extending to video. This funding will be used to grow their video team, improve digital video skills and increase output, enabling them to deliver engaging content, including behind the scenes snapshots of their hard-hitting investigative journalism and fresh takes on news of the day through video digests.
  • Narasi TV (Indonesia): Independent Indonesian journalist Najwa Shihab's media company will mobilize its community across the country's 34 provinces. It will host workshops to train budding citizen journalists on visual storytelling, news video production and media literacy, encouraging more Indonesians to become credible content creators as well as critical consumers of media. Meanwhile, Narasi TV's own investigative journalism team will staff up their video team to produce more in-depth reports, particularly in hotly contested parts of the country in the run-up to Indonesia's general elections.
  • Thairath (Thailand): The digital arm of one of Thailand's oldest news publishers, Thairath, will create a rights management platform for Thailand's freelance journalists. This platform will help Thai "stringers" more easily manage their footage rights from media companies. By protecting and promoting the important work of independent Thai journalists, the effort will support both the Thai media ecosystem and global news agencies seeking news about Thailand.


Today's announcement reinforces our commitment to supporting a strong future for news video. Over the coming months, we'll be sharing insights gained from the projects and giving newsrooms the opportunity to benefit from the learnings, as we work together to support the development of long-term, sustainable news video businesses.

For more information about YouTube's work with the news industry, please visit our website. We look forward to seeing how our partners across the globe push the boundaries of video journalism.

Timothy Katz, Director of News Partnerships, YouTube

sábado, 23 de marzo de 2019

ouo.io - Make short links and earn the biggest money



Shrink and Share

Signup for an account in just 2 minutes. Once you've completed your registration just start creating short URLs and sharing the links with your family and friends.
You'll be paid for any views outside of your account.

Save you time and effort

ouo.io have a simple and convenient user interface, and a variety of utilities.
We also provides full mobile supports, you can even shorten the URL and view the stats on a mobile device.